AI in game development

Epic's 'Vibe Coded' Launcher Claims It's Faster Than Steam - Here's What We Actually Know
"Programming is hard. So, instead of doing that, we vibe coded a new Epic Games Launcher." That is not a line from a forum post or a developer's social media joke. It is how Epic Games opened the...

Kingdom Come Deliverance Developer Responds to AI Replacement Accusations: “We Hire Human Translators”
The Accusation: A Former Translator Speaks Out Hejtmanek's account is specific and personal. He alleges that his dismissal was not a routine restructuring but a deliberate move to replace his...

Nvidia DLSS 5: The AI Visual Revolution Sparking a Developer Backlash
What DLSS 5 Actually Does: Beyond Upscaling To understand the controversy, one must first grasp the technological pivot. DLSS versions 1 through 4 were fundamentally about intelligent reconstruction....

Xbox's "Art Made by People" Pledge Meets Xbox Labs: What the New Leadership's AI Comments Really Mean
When Asha Sharma and Matt Booty sat down with Windows Central in February 2026, they offered a reassurance the Xbox games community badly wanted to hear. AI was "just a tool," there were "no directives on AI," and Xbox was "committed to art made by people." Eight months later, the same CEO...

Todd Howard on AI in Gaming: Bethesda's Cautious Tool, Not a Creative Replacement
In a recent industry interview, Bethesda Game Studios director and executive producer Todd Howard delivered a definitive verdict on the artificial intelligence revolution sweeping through game...

Larian Studios' Human-First Philosophy: Why AI-Generated Text and Art Don't Make the Cut in Game Development
In an industry increasingly captivated by the promise of generative AI, one of its most celebrated narrative studios has delivered a verdict that cuts through the hype with the precision of a...