Phantom Blade Zero Reviews Land at 88 on Metacritic Ahead of October 29 Launch

LoVeRSaMa
LoVeRSaMa
October 28, 2026 at 12:10 PM · 4 min read
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Phantom Blade Zero Reviews Land at 88 on Metacritic Ahead of October 29 Launch

Phantom Blade Zero Preview looked like the most stylish action game of the year. Now the Phantom Blade Zero PS5 and PC review embargo has lifted, and the verdict is strikingly consistent and strikingly split: critics are close to unanimous that the combat is among the best the genre has produced in years, and equally close to unanimous that the story does not hold up its end.

The embargo lifted at midnight UTC on 26 October 2026, three days before the game's worldwide launch. What follows is a roundup of where the reviews land and what those scores mean for a day-one purchase.

The Scores: 88 on Metacritic, 91 on OpenCritic

At the time of writing, and as of 26 October 2026, Metacritic sits at 88 for both the PC and PS5 versions of Phantom Blade Zero, while OpenCritic records 91 with near-universal recommendation. Those numbers place the game among 2026's best-reviewed action titles and put it in the Game of the Year conversation.

It is worth stressing that these are day-one-of-embargo figures. Aggregates are live and will shift as more outlets publish in the run-up to launch and beyond, so treat the current numbers as a snapshot rather than a final word.

The spread is not perfectly uniform either. Eurogamer is the notable high-profile outlier, arguing in its review that balance and quality issues "dim its shine" rather than joining the chorus of enthusiasm. The majority view remains effusive, but it is not a clean sweep.

The Combat Is the Consensus Highlight

If there is one point on which the reviews converge, it is the fighting. Phantom Blade Zero's fast, fluid and heavily cinematic kung-fu action draws repeated praise for its deep weapon roster and its standout boss encounters. The parry and deflection rhythm has invited frequent comparisons to Sekiro, layered onto character-action spectacle of a very different lineage.

That hybrid nature has caused some label confusion. Phantom Blade Zero is best understood as a Wuxia action RPG with soulslike-adjacent combat rather than a pure soulslike, and the distinction matters for anyone deciding whether the game is for them.

No outlet captured the trade-off more bluntly than GameSpot, whose review headline states that Phantom Blade Zero's combat is so good you won't care that the story "makes no sense." It is a line that has done the rounds for good reason: it sums up the consensus in a sentence.

The Story Problem and the Secondary Criticisms

Storytelling is the most common complaint across the reviews. The narrative is variously described as muddled, underdeveloped and incoherent, and even the game's strongest advocates tend to treat the plot as scaffolding for the action rather than a reason to play.

Beyond the story, secondary criticisms cluster around enemy repetition, balance issues and occasional technical hiccups. Some roundups specifically flag PS5 performance caveats, which is worth calling out separately for console players weighing a day-one purchase. None of these concerns reads as disqualifying in the majority of reviews, but they are the recurring asterisks on an otherwise glowing reception.

"Kungfupunk" Presentation and Worldbuilding Earn Wide Praise

Where the story falters, the world around it largely delivers. The "Kungfupunk" aesthetic, a fusion of classic Wuxia storytelling and kungfu cinema, along with the art direction and the music, has been singled out as genre-leading, and collectible memory flowers and lore items reward players who slow down to explore. Presentation, in other words, is doing much of the narrative heavy lifting.

Background: From Rainblood to a Chinese AAA Benchmark

The game is built on Unreal Engine 5 by Shanghai studio S-Game, with the player cast as Soul, a warrior with only 66 days to live. S-Game's path here is a long one: founder Liang Qiwei (also credited as Soulframe Liang) began with the 2010 RPG Maker project Rainblood: Town of Death, and the studio has since grown to roughly 140 developers. Phantom Blade Zero now arrives as part of the wave of Chinese AAA action titles that followed Black Myth: Wukong, and critics have positioned it as a benchmark for that cohort.

Launch Logistics: Preload, Pricing and the Physical Edition Wait

Phantom Blade Zero launches worldwide on 29 October 2026 for PS5 and PC via Steam and Epic Games Store at $59.99. The global unlock is simultaneous at 02:00 UTC on 29 October, which lands on the evening of 28 October in North America (7 PM PT / 10 PM ET), the source of the occasional October 28 release date seen on US storefronts.

The game is digital-only at launch. Preload opens on 27 October at 02:00 UTC, or 7:00 PM PT on 26 October, and the PS5 file size is reported at roughly 134.857 GB, so it is worth clearing space in advance. PS5 physical Standard, Deluxe and Ultimate editions have been confirmed for 2027, a notable commitment given PlayStation's broader all-digital push.

A launch trailer arrived on 22 October 2026, below. As the game has not yet launched publicly, there is no player or community reception data to weigh against the critical consensus.

Phantom Blade Zero Official Launch Trailer

What the Scores Mean for Day-One Buyers

The critics' verdict is clear enough to act on. If you are coming for the combat, the bosses and the art direction, reviews say Phantom Blade Zero delivers some of the year's best action, and the aggregate scores back that up. If a coherent story is a requirement rather than a bonus, expectations should be tempered accordingly.

The game arrives on 29 October worldwide at $59.99. For the gameplay and world details behind those scores, our Phantom Blade Zero Preview remains the place to start, and the Phantom Blade Zero game page will track news and guides through launch.

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