RE Engine

Capcom's REX Project: The Real Story Behind the "AI-Generation Game Engine" Headlines
What Capcom Actually Announced The details emerged from the Capcom Open Conference RE: 2026, a technical event held on October 2, 2026, where programmer Satoshi Ishida presented on a project called...

Capcom's REX Project: Inside the RE Engine's AI-Generation Overhaul
Capcom says it will never put AI-generated assets in its games. It is also rebuilding its flagship game engine to be "AI-generation" ready. Those two statements sound like a contradiction. They are...

How Dragon's Dogma 2's Switch 2 Port Became the Unexpected Fix for PS5 and Xbox Performance
The Original Broken Launch, Why Dragon's Dogma 2 Struggled on PS5 and Xbox To understand why a Switch 2 port became the unlikely hero, you have to remember just how bad things were at launch....

Resident Evil Veronica Confirmed as Third-Person Only - Capcom Explains the First-Person Trailer Misdirect
The Deliberate Misdirect, Why Capcom Used First-Person in the Trailer In multiple media Q&A sessions following Summer Game Fest, Hirabayashi confirmed that the first-person reveal was an...

Resident Evil: Veronica Officially Announced at Summer Game Fest 2026 - A Long-Awaited Code Veronica Remake Is Finally Here
Editor's Note: Some details in this article, specifically regarding the camera toggle, the Nintendo Switch 2 inclusion, and certain sales figures, are based on leaks and industry speculation, not...

Monster Hunter Wilds' Rocky PC Launch: How Capcom Plans to Fix Its Engine and Future Games
Imagine a scenario where the 2025 launch of Monster Hunter Wilds —the next flagship entry in Capcom’s most valuable franchise—is marred not by its gameplay, but by its technical performance on PC....