gaming industry layoffs

Elder Scrolls Online Dev Gutted by Xbox’s “Reset”: Half the Team Cut, Senior Talent Lost, and Roadmaps “Shifting” as a Result
For 12 years, The Elder Scrolls Online has been a reliable live-service earner for Xbox, until July 2026, when ZeniMax Online Studios was effectively halved by the company’s “most significant...

Destiny's Demise: How Sony's $3.6B Bungie Acquisition Led to the Layoff of Most of the Destiny Team
The Layoffs: Scope, Numbers, and Human Toll The latest cuts were announced via an internal memo from Hermen Hulst, CEO of Sony Interactive Entertainment's Studio Business Group. The memo confirmed...

Title: From 20,000 to 16,000: Ubisoft’s Sixth Layoff Round of 2026 Closes Studios and Cuts 380 More Jobs
Six rounds. One year. Nearly 700 layoffs. Ubisoft’s 2026 cost-cutting campaign has become a grim, recurring headline, but this latest wave feels different. The closures of engine-development studios...

Why Xbox's Project Blackbird Cancellation Led to a Studio Founder's Departure
Matt Firor resigned because Microsoft canceled "the game I had waited my entire career to create." After 18 years leading ZeniMax Online Studios, his departure was no planned exit—it was a direct...