Double Fine

Thank You Bus Driver: How Double Fine Went Indie and Built a Game in Weeks
In July 2026, Double Fine Productions cut roughly a quarter of its staff. In October, it will ask players to slap jaywalkers with stretchy arms. Both of those things are true, and the distance...

Double Fine's First Post-Xbox Game Is a Chaotic Bus Sim About Slapping Rulebreakers
There is a particular flavor of joy that only comes from a Double Fine announcement. The studio that brought us Psychonauts , Brutal Legend , and Grim Fandango has never been one to follow industry...

Double Fine Dangles Brütal Legend 2 Behind a $100 Million Kickstarter Dream
When Microsoft acquired Double Fine in 2019, it felt like a fairy-tale ending for one of the industry's most beloved indie studios. Tim Schafer's team would finally have the resources and security...

Psychonauts Dev Double Fine Is Independent Again - And Now Owns Every Game It Made Under Xbox, Publishing Rights Included
A Rare Win for Studio Independence Double Fine officially confirmed its return to independent status in a post on its official website , thanking Xbox for "seven great years together." The studio's...

Double Fine Layoffs: What the Reported Cuts Mean for the Newly Independent Studio
Double Fine Productions, the studio behind Psychonauts and Grim Fandango , reportedly conducted layoffs in late July 2026. The news lands just weeks after the studio proudly announced its return to...

Double Fine’s Independence Cost: 23 Laid Off Just Weeks After Xbox Exit
On July 6, 2026, Double Fine Productions was given a new lease on life. As part of a historic restructuring that rocked the entire Xbox organization, the beloved studio behind Psychonauts 2 was one...

Microsoft’s Xbox “Reset” Claims Beloved Studios: Ninja Theory, Double Fine, and Compulsion Games Fight for Survival
This is a speculative article based on current industry trends and reported internal pressures at Microsoft. Events, quotes, and internal documents described are fictionalized projections intended to...

Xbox Studio Closures in 2026: What Happened to Double Fine and Ninja Theory
The reset arrived fast. Sharma, who took over after Phil Spencer's retirement, described Xbox as "over extended" and set about shrinking it. The context is stark: Microsoft posted nearly $32 billion in profit in the quarter before the June 2026 report and continues heavy investment in AI. On 15...

Double Fine Joins Microsoft's Growing Union Wave: What It Means for Xbox's Indie Studios
On May 7, 2026, the developers behind Psychonauts and Kiln did something no other Microsoft-acquired indie studio has done before: they filed to unionize. The petition, submitted to the National...

Xbox’s Weirdest Studio Is on a Roll: How Double Fine’s *Kiln* and *Keeper* Prove Creative Freedom Thrives Under Microsoft
For years, fans worried that Microsoft's acquisition of Double Fine Productions in 2019 would sand down the studio's signature quirkiness. After a quiet period following Psychonauts 2 in 2021, those...