CRPG

I Would Fail, and Here’s Why: James Ohlen Explains Why He Turned Down Baldur’s Gate 4
On the same day Larian Studios announced it would not make Baldur’s Gate 4 , Hasbro CEO Chris Cox picked up the phone and called James Ohlen. Ohlen, the co-lead designer of Baldur’s Gate 2 and...

Blizzard in Baator: Planescape: Torment’s Ambitious Unofficial DLC Mod Act One Is Out Now
Twenty six years after its release, Planescape: Torment remains a towering achievement in storytelling, a game that asked players to confront the nature of mortality, regret, and identity. Yet for...

Vampire: The Masquerade - Eternal Whispers Brings Disco Elysium’s Dice to a Combat-Free Sabbat Mystery
What if a vampire game threw out fangs and firearms, and forced you to talk, scheme, and fail forward through the night instead? That is the bold promise of Vampire: The Masquerade, Eternal Whispers...

Why the Baldur's Gate Remakes Must Switch to Turn-Based Combat - And Why RTwP Should Stay in the Past
Note: The remakes discussed in this article remain unconfirmed by Hasbro or Wizards of the Coast. However, reports from PC Gamer, IGN, and Eurogamer indicate that internal development is underway,...