This guide is based on pre-launch information and developer statements available as of July 2026. Some details may change at launch; check official patch notes for final values.
Palworld’s full 1.0 launch on July 10, 2026 didn’t just add a new story chapter or a few extra Pals. It rebuilt the entire early game from the ground up. The tutorial is brand new, the main story flows differently, and one of the most important grinding mechanics, capture XP, has been rebalanced in a way that punishes old habits. If you are jumping in for the first time, or planning a fresh save (which Pocketpair strongly recommends), the Early Access guides saved in your bookmarks are already outdated. This roadmap walks you from the moment you wake on the beach to a fully automated second base, telling you exactly which Pals to catch first, which stats to invest in, and why mass-farming the same species is now a trap. No fluff, just the fastest path to surviving and thriving.
Start Fresh, Why the 1.0 Tutorial is Your Best Friend
Pocketpair has been clear: the rebuilt tutorial and progression cues are designed around a new save file. Loading an old Early Access world will drop you into the 1.0 content, but you will miss the carefully introduced base-building tutorial and the revised main story beats. More importantly, you will skip the free gear that the tutorial gives you, basic tools, armor, and an energy shield, plus the lump of XP that can unlock critical blueprints before you even leave the starting zone.
The tutorial also teaches the new Work Suitability system (reportedly 12 types in 1.0, including Kindling, Watering, Mining, and Farming) by walking you through your first automated tasks. Pay attention here; understanding which Pals are good at which jobs will save you hours of trial and error later.
As for your character stat points, keep a tight focus early on. Combat stats like Attack and Health can wait until you have a reliable food supply and a flying mount, though if you plan to tackle early tower bosses, consider putting 1, 2 points into Health for survivability. Your first handful of levels should go into Weight, Work Speed, and Stamina. Weight lets you carry more before becoming encumbered. Work Speed speeds up base tasks when you are personally helping. Stamina keeps you sprinting, climbing, and dodging. This triage makes the opening hours dramatically smoother.

Level Up Fast, Master the New Capture XP System
The fastest way to gain levels in Palworld 1.0 is still catching Pals, but the system has been fundamentally reworked. During Early Access, you could capture up to 12 of the same species and get a huge XP bonus for each one, encouraging you to farm a single Pal repeatedly. In 1.0, according to previews, the bonus XP per species is expected to cap at roughly 5 captures. After that, additional catches of the same Pal give almost no bonus.
This changes everything. The smart early game strategy is to diversify: catch one or two of as many different species as you can find, rather than grinding a stack of 12 Cattiva. Your Paldeck will fill faster, and so will your XP bar. Use your spheres judiciously, low-level spheres are cheap, but you don’t want to waste them on high-level Pals you can’t catch reliably. Focus on the common Pals in the starting grasslands (Cattiva, Lamball, Chikipi) to build up your first few levels quickly.
The Essential First Pals, Where to Find Them and Why
Not all Pals are created equal in the opening hours. Here are the five you should prioritize catching, in order of importance.
Cattiva is your absolute first target. Its Cat Helper passive adds +50 carry weight for every Cattiva in your party, and it stacks. Catch two or three right away and keep them in your active party. Your encumbrance threshold will jump from negligible to comfortable, letting you haul ore and wood back to base without stopping every 30 seconds.
Eikthyrdeer and Foxparks spawn to the west of the starting area. Eikthyrdeer is an excellent woodcutter and its saddle (unlocked at a low level) makes it a fast combat mount with a damaging antler charge. Foxparks, meanwhile, is a one-Pal kitchen and forge: it can cook food and smelt ore automatically at your base, and its flamethrower saddle (100-second cooldown) gives you a powerful ranged attack for early tower bosses. Catch both as soon as you see them.
Daedreams appear in the starting hills at night. Their unique trait is that they hover around your character and launch follow-up attacks even when you already have another Pal summoned. This effectively doubles your damage output early on. Grab one or two before you leave the grasslands.
Incineram (found near the Windswept Island Watchtower, often summoned by a Syndicate goon) is the best early mining Pal. Its high Mining Work Suitability means you can set it on a copper node and come back to a pile of ore. If you can catch a low-level one, your metal production will accelerate dramatically.
Nitewing is your earliest flying mount. Look west of the starting hills, near the Sealed Realm of the Ardent, at morning. Its saddle unlocks at level 15, and once you have it, the entire map opens up. You can skip terrain, reach high-level Pals, and survey base locations from the air.
A common pitfall: don’t ignore Pals with good Work Suitability just because they’re weak in combat. A dedicated mining or watering Pal will keep your base running while you explore.

Base Building, Automation, and Your Second Camp
Your first base should go near a reliable water source and a cluster of trees and stone. Build the essentials: a Palbox, a workbench, a berry plantation, and a few sleeping beds. Once your base level increases and the game allows a second base, move quickly to set up a dedicated mining and smelting camp.
Look for a spot with two or more copper ore nodes. Place a second Palbox, assign Incineram or any other Pal with high Mining to the ore, and let them chip away. Meanwhile, set up a furnace and assign a Foxparks (or any Kindling Pal) to smelt the ore into Ingots. This second camp will free your main base from the bottleneck of manual metal farming.
Egg Incubators are also worth building early. Eggs you find in the wild can hatch into rare Pals that would normally cost you hours of exploration later. Keep an eye out for Huge and Large eggs as you roam; you never know what might come out.
The Grappling Hook, unlocked at level 12 with Ancient Technology Points, is your best mobility tool before you can fly. Fight tower bosses, world bosses, and bounty targets as soon as you can handle them to stockpile Ancient Points. However, avoid spending those precious points on non-essential upgrades, prioritize the Grappling Hook, base expansions, and key Pal saddles first.
Finally, remember the Work Suitability types. Each Pal has strengths in one or more of the expected 12 categories (Farming, Transporting, Cooling, etc.). Assign Pals to tasks they are good at, and your base will run itself while you focus on catching, exploring, and tackling the new 1.0 story.
Quick Roadmap Summary
- Hour 0, 2: Complete the fresh-save tutorial. Invest first stat points in Weight, Work Speed, and Stamina (with 1, 2 in Health if boss-hunting). Catch 2, 3 Cattiva and diversify your Paldeck.
- Hour 2, 5: Grab Eikthyrdeer, Foxparks, and Daedream. Set up your first base near water and trees. Unlock the Grappling Hook at level 12.
- Hour 5, 10: Catch a Nitewing for flight. Build a second base next to copper ore for automated smelting. Prioritize Pal saddles and avoid wasting Ancient Points. Hatch any eggs you find.
Start fresh, follow the tutorial, invest wisely, catch diversely, and build that second base near copper as soon as you can. The old Early Access advice of catching 12 Cattiva in a row is gone, adapt to the expected 5-capture cap and you will level faster. With a Cattiva carrying squad, an Eikthyrdeer for wood and combat, a Foxparks for cooking and firepower, and a Nitewing to take to the skies, you will enter mid-game with a stacked base and a powerful team. Palworld 1.0 is a fresh start for everyone. These strategies give you the head start you need to enjoy everything the rebuilt world has to offer.






Comments
Join the Conversation
Share your thoughts, ask questions, and connect with other community members.
No comments yet
Be the first to share your thoughts!