How Epic Games Store Giveaways Boost Steam Sales: The Blood West Case Study

LoVeRSaMa
LoVeRSaMa
January 18, 2026 at 8:14 PM · 4 min read
How Epic Games Store Giveaways Boost Steam Sales: The Blood West Case Study

In the complex calculus of video game distribution, a surprising equation has emerged: Free on Epic Games Store = Massive Sales Spike on Steam. This phenomenon was demonstrated clearly in December 2023 when the immersive sim shooter Blood West was given away for free on the Epic Games Store for 24 hours. According to a report from the developers at New Blood Interactive, sales of the game on Valve’s platform exploded by approximately 200% on the very same day, despite also being available at a 50% discount on Steam.

This presents a fascinating paradox for developers and publishers. Why would a significant number of players choose to pay for a discounted game on Steam when they could add it to their library at zero cost on another storefront? New Blood Interactive CEO Dave Oshry, who once viewed the Epic Games Store as a "Marketing Black Hole," now sees its freebies as potent advertising. "Turns out having your game be free on Epic is great advertising for Steam sales!" he stated, describing the powerful "knockoff effect." This incident provides a rare, clear window into modern consumer behavior, platform loyalty, and the unintended consequences of aggressive user-acquisition strategies, framing the central question this article explores.

Why Gamers Choose Steam, Even at a Cost

The central question is clear: what drives a player to pay for a game they could get for free? The answer lies in the entrenched ecosystem and network effects of the Steam platform.

First, Steam’s feature set is unparalleled. For many PC gamers, a game purchased on Steam is inherently more valuable than the same game on another launcher. Key features include:

  • Community Hubs & Forums: Integrated discussion, guides, and troubleshooting.
  • User Reviews: A massive, trusted system for gauging quality and performance.
  • Steam Workshop: Seamless mod support for thousands of games.
  • Robust Social Features: Friends lists, chat, and seamless multiplayer invite systems.

This is compounded by Steam’s sheer scale. Regularly surpassing 42 million concurrent users, Steam’s network effect is colossal. A player’s friends list, achievement history, and game library are typically centralized there, creating significant friction for using a separate, less-featured launcher.

The contrast with the Epic Games Store launcher is a frequently cited factor in player preference. The EGS app, while improved, continues to be criticized by a segment of PC gamers for lacking features like user reviews, robust community hubs, and a shopping cart—a perception gap Epic is still working to close. For a core segment of the audience, the convenience, community, and comprehensive features of Steam are worth a few dollars, explaining the willingness to purchase even when a free alternative exists.

Why Gamers Choose Steam, Even at a Cost
Why Gamers Choose Steam, Even at a Cost

The Strategic Calculus of Free Game Giveaways

Epic’s strategy of weekly free games is not new; it’s a cornerstone of their user-acquisition plan for the EGS. By spending hundreds of millions of dollars to secure these giveaways, Epic aims to build its user base, foster store loyalty, and break Steam’s dominant market position.

The economics of this strategy have been openly debated, even within Epic. CEO Tim Sweeney has previously admitted that some individual free-game deals were "not great" as standalone investments. However, he has maintained that the overall strategy is "economical" when viewed as a customer acquisition cost for growing the store.

From a developer or publisher perspective, particularly for an indie studio like New Blood Interactive, participating in such a giveaway is a strategic calculation. The guaranteed payout from Epic for the free copies provides financial security and mitigates risk. But the greater potential value lies in the marketing explosion. A free feature on the EGS front page guarantees visibility to millions of eyes—a form of top-of-funnel awareness that is often prohibitively expensive for a niche title to buy otherwise. The promotional ripple can extend beyond PC; Oshry also noted a concurrent spike in console sales for Blood West during the event.

The Strategic Calculus of Free Game Giveaways
The Strategic Calculus of Free Game Giveaways

Blood West: Niche Appeal Meets Mass Promotion

Understanding why this specific game benefited so dramatically requires a look at its qualities. Blood West is not a mass-market blockbuster; it’s a specific genre brew. Described as an immersive sim ("immsim") or stealth FPS set in a weird west horror landscape, it has earned a "Very Positive" user review rating on Steam from over a thousand reviews.

Its credibility within its niche is bolstered by a key detail: the protagonist is voiced by Stephen Russell, the iconic voice of Garrett from the legendary Thief series. For fans of stealth and immersive sims, this is a major signal of quality and authentic genre pedigree.

This context is crucial. The Epic giveaway didn't just put a random game in front of people; it exposed a high-quality, genre-specific title to a broad audience. Many who claimed it may have been curious but not committed. Others, perhaps dedicated Steam users who avoid EGS, saw the buzz and immediately checked Steam. There, they found a discounted price, a "Very Positive" rating, and the comfort of their primary gaming ecosystem. For this niche title, the free giveaway acted as a perfect filter, introducing a polished gem to a wider audience who then actively sought out the best way to own and play it.

Conclusion

The Blood West incident is a textbook example of cross-platform promotion in the digital age. It demonstrates that high-visibility events, even on a competing storefront, can create powerful rising tides that lift all boats—especially the boat moored at the industry’s most popular harbor.

This case study reveals a nuanced dynamic in the platform ecosystem. Epic’s multi-million dollar giveaway strategy successfully functions as powerful broad-spectrum marketing, generating immense awareness. However, the Blood West data shows that for a significant cohort of players, the final decision of where to purchase is governed by platform-specific values like integrated feature sets, social ecosystems, and established habits. For indie developers navigating distribution deals, the lesson is clear: a free promotion can be an unparalleled awareness tool, but in the PC marketplace, player preferences and platform ecosystems remain the ultimate arbiters of where commercial success is realized.

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