In the world of Final Fantasy XIV, a simple phrase from its director can generate significant discussion. During an in-game New Year's chat in December 2025, a player’s question about the game's future was met with a characteristically coy response from Naoki "Yoshi-P" Yoshida, as reported by attendees: "Please look forward to the Switch version." While not a formal announcement, this statement is being treated by the community as the clearest unofficial indication yet of FFXIV’s journey to the Nintendo Switch 2.
This moment arrives at a notable convergence point for the decade-old MMORPG. With the player-focused changes of the upcoming Patch 7.4 and Square Enix’s concerted effort to populate the Nintendo ecosystem with its flagship franchise, Yoshi-P’s comment highlights a pivotal shift. This is the story of a game evolving for modern playstyles, a company executing a strategic partnership, and the potential expansion of a live-service MMO onto new hardware.
The Unofficial Confirmation: Decoding Yoshi-P's Switch 2 Comments
The moment was a classic example of FFXIV’s direct community interaction. In the game’s bustling city-states, Yoshi-P has a history of making surprise appearances. In this December 2025 event, when the topic of platform availability arose, his reported reply—"Please look forward to the Switch version"—was a deliberate tease, lacking specifics but carrying the weight of his position.
This comment did not emerge in a vacuum. Yoshi-P had been laying the groundwork. In 2024, he acknowledged the technical feasibility of a Switch 2 version, a shift from the original Switch's limitations. By 2025, he stated the development team was "actively working on it," moving the concept from possibility to probability. The New Year's chat remark appears to be the final, playful hint before a formal reveal.
Player reaction, as observed in community spaces, is a mix of enthusiasm and measured optimism. The prospect of a portable FFXIV for activities like crafting or dungeons is a compelling scenario. A persistent topic of discussion, however, is whether the MMO’s future graphical fidelity and design scope could be constrained by the need to run on console hardware. The successful optimization for Xbox Series X/S in 2024 demonstrated the team's platform-specific skills, but the unique hybrid nature of the Switch 2 remains a point of analysis.

Patch 7.4: "Into the Mist" and a Philosophy Shift for FFXIV
Scheduled to launch on December 16, Patch 7.4, "Into the Mist," is a landmark update that reflects the game's evolving design philosophy—a philosophy that aligns with a potential portable future. Yoshi-P has described the patch's story as a narrative "bridge" leading into the climactic Patch 7.5, but the systemic changes are substantial.
The headline feature is the removal of all job-based glamour restrictions. Starting December 16, players can make any wearable gear appear as any other, regardless of their current class. Yoshi-P candidly cited the freedom found in mobile RPGs as direct inspiration for this change, stating, “If mobile games can do it, why can’t we?” This move is a major shift for player expression, dismantling a long-standing system barrier.
This change is part of a broader developer focus articulated by Yoshi-P: creating systems so "all players feel a sense of accomplishment" regardless of available playtime. Citing the reality of busy schedules for a mature player base, the team is designing content to be more respectful of time. The new Advanced Variant Dungeons are the prime example, engineered to deliver the satisfaction of completing a meaningful piece of content within a shorter, contained session. It’s a design ethos that values depth within a flexible timeframe, a logical match for the pick-up-and-play nature of a handheld device.

Square Enix's Final Fantasy Nintendo Legacy: Building the Library
To understand the significance of a potential FFXIV on Switch 2, one must view it as a potential capstone of a deliberate corporate strategy. Square Enix has made the Nintendo Switch a major platform for its classic catalog. An impressive 21 Final Fantasy titles are currently playable, including 12 mainline games and 8 spinoffs.
Players can journey from the Pixel Remaster series (I-VI) through modern classics like Final Fantasy VII, IX, X/X-2 HD Remaster, and XII: The Zodiac Age. The commitment extends to the next generation, with Final Fantasy VII Remake Integrade confirmed for a January 22, 2026 release on Switch 2.
This makes the current absences more notable. Two major gaps remain in the Switch’s Final Fantasy library: the FFXIII trilogy and, until now, FFXIV. Bringing the ongoing, live-service MMORPG to the platform would be a significant final piece, signaling that the Nintendo ecosystem is not just a repository for past titles but a home for Final Fantasy’s evolving present.
Developer Insight: Yoshi-P's Appreciation for World-Building
In a recent December 2025 developer round-up, Yoshi-P offered a glimpse into his personal gaming tastes, naming Ghost of Yotei (the sequel to Ghost of Tsushima) as his favorite game of the year. He specifically praised its "truly outstanding" environmental design in recreating Mount Yotei in Hokkaido, noting a personal connection as he is from the region.
While not a direct commentary on FFXIV, such insights can be illuminating. His appreciation for immersive world-building and evocative environmental storytelling mirrors the core strengths he has cultivated in Eorzea. It serves as a reminder that the architects of virtual worlds are themselves players, drawing inspiration from the same artistry they help create—a philosophy evident in the ongoing evolution of the game's own design, as seen in Patch 7.4.
The potential arrival of Final Fantasy XIV on the Nintendo Switch 2 is more than a simple port. It is the symbolic meeting point of three significant trajectories: the game's own evolution toward greater accessibility and player freedom, as epitomized by Patch 7.4; Square Enix's strategic mission to make Nintendo a full-fledged home for the Final Fantasy franchise; and the hardware’s promise of capable gaming on the go.
A successful port would do more than meet expectations—it would challenge the long-held notion that complex, social MMORPGs are confined to PCs and stationary consoles. It would demonstrate that Eorzea's community and depth can thrive in a lunch break, on a commute, or from a living room couch, fundamentally expanding when and how players connect. For Square Enix, it represents a final strategic move in building its Nintendo library; for Warriors of Light, it means the borders of Eorzea are set to expand once more, not just in story, but into the palms of their hands. The path ahead points toward a more connected and accessible future.
Tags: Final Fantasy 14, Nintendo Switch 2, Naoki Yoshida, Square Enix, MMORPG






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