Guide

Dispatch Characters Guide: Full Cast List, Voice Actors and Who to Dispatch First

Kuma
Kuma
October 31, 2026 at 1:17 AM · 6 min read
Clan MemberMajor General
Group of characters sitting around a conference table in a meeting.

What you need before you start assigning calls

Dispatch is an eight-episode, choice-driven superhero workplace comedy from AdHoc Studio, the team behind Tales from the Borderlands and The Wolf Among Us. You play Robert Robertson III, a hero forced behind a dispatcher's desk after his mech suit is destroyed. Most heroes in the game work for the Superhero Dispatch Network (SDN), a private company where the field staff are heroes and much of the internal staff, including dispatchers, are former heroes.

To get the most out of this guide, you need:

  • Dispatch on PS5, PC, Xbox Series X|S or Switch/Switch 2. The roster and stat system described here are the base game, not the Deluxe update. If you are still deciding on a platform, our Dispatch on Xbox breakdown covers what to expect.
  • Progress far enough to have met the full Z-Team and unlocked hero training with Blonde Blazer.
  • A basic grasp of the five stats: combat, intellect, vigor, charisma and mobility. Every call checks against these.
  • Patience for branching choices. Who is available and how effective they are shifts with the story, so no single tier list holds for all eight episodes.
  • Optionally, the Deluxe Edition update (v1.000.015, released 22 October 2026) if you want the 16+ hours of cast and crew commentary that explains the characters in the actors' own words.
Tactical city map interface with character status roster at the bottom.
Tactical city map interface with character status roster at the bottom.

Meet the core cast: Robert, Invisigal and Blonde Blazer

These three carry the story, and you will spend more time with them than anyone else.

Robert Robertson III / Mecha Man - Aaron Paul

The player character. Robert was Mecha Man until his suit was destroyed, and without it he is an ordinary person with deep knowledge of engineering, programming and management. Aaron Paul voices him, and Robert's feud with the villain Shroud is the spine of the whole plot.

Invisigal / Courtney - Laura Bailey

A Z-Team member and one of the most prominent characters in the game, voiced by Laura Bailey. Blonde Blazer repeatedly defends Invisigal's place on the team, and Golem backs her up in Episode 7, according to player accounts of the story.

Blonde Blazer / Mandy - Erin Yvette

The SDN branch manager who recruits Robert, mentors him, runs hero training and shields Invisigal from the rest of the organisation. Voiced by Erin Yvette.

Chase / Track Star and Beef

Chase is a former hero from Mecha Man's previous generation team who can hit incredible speeds, but his accelerated ageing leaves him looking old at 39. Robert sees him as an older brother. Beef is Robert's dog, comes along on shifts and is a favourite with the rest of the cast.

The wider voice ensemble includes Travis Willingham, Jeffrey Wright, Alanah Pearce and Matthew Mercer.

Who to dispatch first: your opening calls

If you want a straight answer before the nuance, start here. On your earliest calls, send Flambae, Coupé and Punch Up - the three heroes with the strongest starting stats and the most useful innate abilities. They are the safest picks while your roster is thin and your training options are limited.

A simple opening routine:

  1. Check the call's stat requirements first. Each call is checked against the heroes' stats. Weigh the call's requirements against the hero's starting stats and trained abilities, then pick the best match - not the hero you like most.
  2. Default to Flambae, Coupé or Punch Up when the call is close. Their starting stats give you more room for error than the situational picks.
  3. Switch to a specialist when the call is obvious. Golem, Invisigal, Prism and Malevola are reliable when the call lines up with what they are built for; Phenomaman, Sonar and Water Boy are dependable in the right episode and weaker outside it.

That ordering is a starting point, not a permanent ranking. A hero who carried you in one chapter can be the wrong call in the next because of what the story is doing, so re-check the board each episode.

The ten dispatchable heroes and what each is best at

The dispatchable roster is exactly ten, and you cannot field them all at once. Rather than rank them on labels you cannot check, use the stat each hero leans on and the role that stat fills on your board.

Hero Lean on Best used for
Flambae Combat Straight fights and confrontations
Coupé Combat Straight fights, plus flight and the ability to reattempt failed calls
Punch Up Vigor Shaky calls — he can't be downed and gets better when injured
Golem Vigor Endurance work
Invisigal Mobility Reach and infiltration-style calls
Prism Charisma (and Combat) Social calls and duplicating an ally to double their stats
Malevola Balanced (all stats 2-3) Passive healing and portal-based support
Phenomaman Combat Fights in episodes that favour raw power
Sonar Intellect Technical calls when Prism is committed elsewhere
Water Boy Mobility Fast, water-based responses

Judge heroes on their starting stats and their unique abilities rather than raw power alone, and improve the stats that match their innate powers.

Train the Z-Team around their powers, not a fixed tier list

The Z-Team is Robert's crew of ex-supervillains, including Invisigal, Flambae, Golem, Prism and Punch Up. Blonde Blazer is the SDN branch manager who trains them, not a Z-Team member. Your job is to match the stat to the emergency. Calls are checked against the heroes' stats, so weigh the requirements before you assign and treat combat, intellect, vigor, charisma and mobility as the five dials you are tuning.

Training is where you shape each hero. Once hero training with Blonde Blazer is unlocked, open the training menu from the SDN hub and select the hero you want to develop; each session presents an ability choice tied to that hero's powers, and the ability you pick is the one you keep. Decide what role each hero fills on your board before you spend a session, because abilities you skip may not be recoverable depending on how training progresses.

Spread training across the roster rather than stacking one favourite. A deep bench gives you an answer when your first-choice hero is unavailable for a call, and availability shifts with the story.

Red hacking mini-game interface with network nodes and warning message.
Red hacking mini-game interface with network nodes and warning message.

Track the supporting cast and villains

Dispatch has more than 50 named characters across heroes, villains, civilians and dispatchers. The ten dispatchable heroes are the ones you interact with directly; everyone else fills out the world.

Shroud and his gang destroyed the Mecha Man suit and set the whole premise in motion, so the feud between him and Robert drives the story forward. The SDN itself is the membership-based company Robert works for, with heroes in the field and former heroes handling dispatch.

Treat late-game character fates as spoilers. Play the episodes before reading deep-dive character wikis, because the turns the game builds toward land harder if you have not read ahead.

Hear the cast talk about the characters in the anniversary update

The 22 October 2026 Deluxe Edition update (v1.000.015) adds over 16 hours of DVD-style commentary across every episode, in two tracks: Cast and Crew.

The Cast track features Aaron Paul, Laura Bailey, Erin Yvette and Travis Willingham among others. The Crew track features writers, directors and designers including creative directors Nick Herman and Dennis Lenart and art director Derek Stratton. Different story choices unlock different commentary, so a second playthrough hears new material.

In the Episode 2 cast commentary, Paul, Bailey and Yvette all voiced enthusiasm for a Dispatch Season 2, but no second season has been announced. Storyboard Mode also lets you replay the whole game through its original animatics, which is useful for revisiting character moments you missed.

Video

Common mistakes that cost you calls

  • Picking heroes on vibes instead of stats. Check the call's requirements against combat, intellect, vigor, charisma and mobility before you assign.
  • Treating a tier list as permanent. Hero effectiveness shifts episode to episode with the story, so re-check your board each chapter.
  • Spending every training session on one hero. Each session forces an ability choice, and a deep roster beats a single star when your first pick is unavailable.
  • Reading fan wikis for character fates and getting spoiled on late-game turns the game builds toward.
  • Assuming the anniversary commentary is free for everyone. It is an update to the Deluxe Edition, so check what you own before hunting for the menu.

Follow Dispatch's next chapter

Watch for any official Season 2 announcement. Cast enthusiasm is on record, but nothing is confirmed. In the meantime, keep an eye on the Dispatch game page for news, guides and community updates.

Last updated: October 31, 2026 at 1:17 AM

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